
The boss fights in this game alone are worth it.Ĥ. The story isn't nearly as deep as the others but it's a fun story that knows it's cheesy and over the top and embraces it.
MGSV DEFINITIVE EXPERIENCE CLASSIC SNAKE SERIES
Metal Gear Rising: Revengeance: One of the best action games I've ever played and is home to one of my favorite soundtracks of the entire series and that's saying a lot. It's also home to one of the best final acts and revelations of any game period that still holds plenty of relevance in today's day-and-age.ģ. It used to be my 4th favorite in the series but the narrative is so intriguing and such a mind bender that I enjoy it every single time I play it. Metal Gear Solid 2: Sons of Liberty: This game really grew on me. Act 4 is an amazing act while Act 1 immediately hooks you with the weight of the situation.Ģ. I know the narrative has a lot of ***pulls (which I won't spoil), but it's still interesting and engaging nonetheless with a very satisfying ending.

Metal Gear Solid 4: Guns of the Patriots: The best in the series for me due it's engaging narrative and some of the best set pieces of any video game ever. How would you guys list the Metal Gear franchise? (with the exception of the "latest entry".) Mine would be this.ġ. I played it on a regular 3DS and it took a while to get used to. There were probably a lot of fans over at Konami that wanted to play as Snake a lot.Ĭlick to expand.I do think that Snake Eater 3D is a great game, just hard to get used to because of the control scheme. We weren't in the room when it got brought up, but I'm pretty sure it was pretty happy for them. I guarantee you that every piece of art is getting approved, every piece of music, every detail that is related to that particular IP, they are working closely with the rights holders to make sure that it is perfect and to their satisfaction. Every single one of them, not only is there a conversation to get this character to come back, but it comes down to every single last detail about the character.

That is a lot of characters outside of Nintendo's purview. Sakurai and his team worked closely with every single one of them. Was Konami all in when they were approached about whether Snake could return for Smash? What was that process like?īihldorff: We don't have a lot of visibility into a lot of the conversations, the individual talks that occur.
MGSV DEFINITIVE EXPERIENCE CLASSIC SNAKE FULL
Obviously Nintendo doesn't have full control over whether those characters can appear. Fans have been wanting him back for a while, not only for Snake, but with David Hayter voicing him. Here what have Bihldorff who is the senior localization manager at the Nintendo Treehouse say when being asked about Snake and Konami in a interview with Nintendo Life.
